Beast Games Season Two Review: A Mindless, Vibeless Reality Show That's Squid Game Meets Love Island
The second season of Beast Games has just dropped, and I have to say, it's a whole lot of nothing. This mindless, vibeless reality show is like a twisted marriage between the sinister gameplay of Squid Game and the shallow drama of Love Island.
As I watched the contestants navigate the treacherous landscape of challenges and alliances, I couldn't help but feel a sense of detachment. It's not that they're not entertaining - some of them are downright ridiculous - but there's something about the way the show is produced that makes it all feel incredibly shallow.
The contestants are constantly being milked for their personal stories, from struggling with cancer to hoping to win the $5m prize to help support their families. It's a tactic that's been used before in other reality shows, and Beast Games doesn't do much to stand out from the crowd.
The challenges themselves are equally unimpressive. From building towers out of foam blocks to playing convoluted games of dodgeball, it all feels like a lazy attempt to create drama where none exists. The segregation of contestants into "strong" and "smart" teams is supposed to add an element of strategy, but it just ends up feeling like a cheap ploy to divide and conquer.
MrBeast's hosting duties are equally cringeworthy. His over-the-top personality and ridiculous antics make him come across as more of a buffoon than a serious host. And let's be real - that blazer and hoodie combo? It's a visual disaster.
Despite its many shortcomings, Beast Games does have one redeeming quality: it's unapologetically immature. The show revels in its own ridiculousness, with contestants engaging in childish behavior like feuding and trying to outdo each other for attention. It's not always pretty, but it's undeniably entertaining.
In the end, Beast Games is a show that knows exactly what it wants: to be a shallow, indulgent guilty pleasure that will keep viewers hooked without requiring too much intellectual effort. And on that count, it succeeds. Just don't expect it to win any awards for depth or substance anytime soon.
The second season of Beast Games has just dropped, and I have to say, it's a whole lot of nothing. This mindless, vibeless reality show is like a twisted marriage between the sinister gameplay of Squid Game and the shallow drama of Love Island.
As I watched the contestants navigate the treacherous landscape of challenges and alliances, I couldn't help but feel a sense of detachment. It's not that they're not entertaining - some of them are downright ridiculous - but there's something about the way the show is produced that makes it all feel incredibly shallow.
The contestants are constantly being milked for their personal stories, from struggling with cancer to hoping to win the $5m prize to help support their families. It's a tactic that's been used before in other reality shows, and Beast Games doesn't do much to stand out from the crowd.
The challenges themselves are equally unimpressive. From building towers out of foam blocks to playing convoluted games of dodgeball, it all feels like a lazy attempt to create drama where none exists. The segregation of contestants into "strong" and "smart" teams is supposed to add an element of strategy, but it just ends up feeling like a cheap ploy to divide and conquer.
MrBeast's hosting duties are equally cringeworthy. His over-the-top personality and ridiculous antics make him come across as more of a buffoon than a serious host. And let's be real - that blazer and hoodie combo? It's a visual disaster.
Despite its many shortcomings, Beast Games does have one redeeming quality: it's unapologetically immature. The show revels in its own ridiculousness, with contestants engaging in childish behavior like feuding and trying to outdo each other for attention. It's not always pretty, but it's undeniably entertaining.
In the end, Beast Games is a show that knows exactly what it wants: to be a shallow, indulgent guilty pleasure that will keep viewers hooked without requiring too much intellectual effort. And on that count, it succeeds. Just don't expect it to win any awards for depth or substance anytime soon.