Call of Duty: Black Ops 7 appears to feature AI-generated art assets

Activision has acknowledged that Call of Duty: Black Ops 7 heavily relies on AI-generated art assets, with over 680 collectible backgrounds featuring an animation style reminiscent of ChatGPT. This revelation comes as the game's development team confirmed the use of "generative AI tools" in a Steam page disclosure.

The campaign and endgame Calling Cards, which offer in-game rewards, are predominantly criticized for their rough-around-the-edges, Studio Ghibli-inspired aesthetic, sparking suspicion about the level of polish invested. While some may see this as an attempt to reduce development costs, it's also possible that these assets were hastily created in a bid to meet an ambitious release schedule.

The game's use of AI-generated art raises questions about the role of human creativity and oversight in AAA titles. It remains unclear whether these assets were edited or refined by humans or left untouched by developers. Activision's response has downplayed concerns, stating that AI was just one of several digital tools used to "empower and support their teams" during development.

The inclusion of AI-generated art in Black Ops 7 might be seen as a cost-cutting measure, but it could also indicate a prioritization of speed over quality. The game's campaign has sparked controversy due to its reliance on online multiplayer modes, requiring an internet connection to run even with bots present. While this might not be a major issue for some players, it could be a significant drawback for those who prefer solo experiences or experience lag.
 
OMG 🀯 I'm kinda surprised they're so open about using AI-generated art assets in Call of Duty: Black Ops 7. It's definitely interesting to see how this tech is being used in the gaming industry, but at the same time, it raises some questions about human creativity and oversight in AAA titles... like, are these assets just slapped together or did devs actually put in the effort to refine them? πŸ€” And yeah, I can totally see why some players would be hesitant about online multiplayer modes needing an internet connection even with bots present... that's a bit of a bummer for solo gamers. πŸ’» But hey, maybe this is the future of game development and we'll just have to adapt πŸ€–.
 
OMG u guys r going 2 freak out over this lol Call of Duty is already all about fast pace and action n they just went n hired a robot 2 do their graphics work w/ AI generated art assets πŸ€–πŸ’» like wat s wrong w/ that?! its not like its the end of the world, its just a game u can always play it w/ or w/o online multiplayer if ur not feelin it πŸ˜’
 
I'm really curious about the use of AI-generated art in Call of Duty: Black Ops 7 πŸ€”... like, is it just a shortcut to make the game look sick on console, or are they trying to revolutionize how games look and feel? πŸŽ¨πŸ’» I mean, I love that they're embracing tech and all, but at the same time, don't we want our games to have that human touch, you know? It's like, AI can do some pretty cool stuff, but it can't replace that soul, right? 😊 And what about the campaign and endgame Calling Cards, are those just, like, hastily created or is there more to it than meets the eye? πŸ’Έ I'm all for innovation, but I also want my games to be enjoyable without any major hiccups... like having to deal with lag online πŸ€¦β€β™‚οΈ.
 
I'm totally stoked that the gaming community is talking about the use of AI-generated art in Call of Duty: Black Ops 7! I mean, come on, it's just another example of how tech is changing the game (no pun intended) πŸ€–πŸ’». But seriously, I think it's awesome that Activision is using tools like generative AI to speed up development and empower their teams.

On the other hand, I do think it's a bit weird that they're not being more transparent about how these assets are created and refined. Are humans involved in editing or tweaking them, or is it all just bot-powered? πŸ€” We need to know what's behind the scenes here!

And can we talk about the campaign for a sec? I mean, I'm no art critic, but those backgrounds do look kinda rough around the edges... like they were generated by a super smart kid in school 🎨. Is that even possible? πŸ’‘ Either way, it's got me wondering if Activision was rushing to get the game out the door.

Lastly, what's up with online multiplayer modes still requiring an internet connection? Can't we just play solo for once? πŸ˜’ Lag and all that jazz is no fun at all.
 
AI-generated art in Call of Duty: Black Ops 7 got me thinking... is this the future of game dev? πŸ€– I mean, think about it - AI can do a lot of the heavy lifting when it comes to art, but what about the human touch? Are we gonna lose that creative spark because devs are too busy meeting deadlines? πŸ•’ It's a double-edged sword, for sure. On one hand, it's dope to see AI being used in such a way - on the other, I'm worried about the quality of gameplay suffering as a result. And what about all those collectible backgrounds... did anyone even playtest them before they were added to the game? πŸ€”
 
I've seen this AI-generated art thing before and I gotta say, it's both cool and creepy at the same time πŸ€–πŸ’». On one hand, using tools like ChatGPT to create art assets can save devs a ton of time and resources. But on the other hand, you start to wonder if the end product is still worth it. I mean, if someone's just throwing together a bunch of AI-generated stuff without even touching it, is that really what we're paying for? And what about all those poor dev souls who are gonna have to deal with the fallout when some AI-generate-yet-terrible art crashes and burns? 🀯
 
omg I'm low-key disappointed in call of duty: black ops 7 πŸ€” the use of ai-generated art assets just feels like a cop-out to me tbh πŸ™…β€β™‚οΈ i mean, if you're gonna release a game that's supposed to be all about intense action and strategy, shouldn't it at least look decent? πŸ˜’ instead we get these rough-around-the-edges backgrounds that kinda feel like they were thrown together in a hurry πŸ•’οΈ

and can we talk about the campaign for a sec? i've been playing multiplayer with friends and it's actually really fun πŸ‘« but when i finally got around to playing through the single-player, it was just...meh πŸ€·β€β™‚οΈ it felt like they were trying to squeeze as much content in as possible instead of focusing on making it feel polished and engaging.

i'm not saying ai-generated art can't be a useful tool, but when it's used as the primary creative force behind an entire game, something's gotta give 🀯
 
I gotta say, using AI-generated art in AAA titles is like trying to navigate between two big rocks - you got your fans on one side and your purists on the other πŸ€”. On one hand, I think it's dope that Activision is embracing tech to speed up development, especially with an ambitious release schedule. ChatGPT-inspired animation style might not be everyone's cup of tea, but hey, at least they're being upfront about it πŸ’».

On the other hand, I'm concerned that prioritizing speed over quality could lead to a lackluster experience for players. And what really bothers me is the online multiplayer requirement - can't we just enjoy a good single-player campaign without an internet connection, you know? πŸ“Š It's all about finding that balance, right?
 
Man... I'm thinking about the role of tech in gaming, you know? They're using AI-generated art and stuff, but is that really saving them time or just throwing some shortcuts their way πŸ€”? It's like, as game devs, they gotta balance making something awesome with meeting a deadline. If it means sacrificing quality to get it done ASAP, is that even worth it? πŸ€‘ They should focus on what matters most – creating an experience that players actually enjoy, not just cutting corners. And online multiplayer can be a total game-changer (no pun intended), but only if they're not gonna leave some players behind with lag issues 😩. It's like, how do you strike the right balance between tech and human touch? That's what I'm thinking about 🀯
 
idk about this ai thing... πŸ€” it's cool that activision is using tech to speed up dev but at what cost? 😬 the game's aesthetic just looks kinda rough and i'm not sure if that's the vibe they're going for? πŸ€·β€β™‚οΈ some ppl might see it as a way to save cash, but others might just be able to tell when something's been auto-generated... πŸ‘€ the controversy around the online multiplayer is also legit, who wants to play with bots anyway? 🚫 but at the same time, maybe this tech will bring in more players and keep the game relevant? πŸ€”
 
I'm not surprised that Activision is using AI-generated art assets in Call of Duty: Black Ops 7. With the rapid advancements in AI technology, it's only natural that game developers would want to tap into this powerful tool to streamline their workflow and meet tight deadlines πŸ€–.

On one hand, the use of AI-generated art could be seen as a cost-effective measure, allowing developers to focus on other aspects of the game. However, I'm also concerned that relying too heavily on AI might compromise the quality of the final product. We've seen it time and time again in the gaming industry – sacrificing polish for speed can lead to a subpar experience that underwhelms players πŸ€”.

The fact that some campaign assets have a rough-around-the-edges aesthetic has sparked suspicion among fans, and it's understandable why they're concerned. Did the developers have sufficient time to refine these assets, or were they hastily created as part of an effort to meet a tight release schedule? The lack of transparency from Activision only adds to the mystery 🀐.

The game's reliance on online multiplayer modes is also an issue for me. I prefer playing solo experiences, and the need for an internet connection can be frustrating. While it might not be a major problem for everyone, it's definitely something that should have been considered during development πŸ‘
 
just think about it 🀯 like gaming is all about immersion and realism right but Call of Duty: Black Ops 7 is using AI-generated art which is pretty wild i mean on one hand its cool to see how far tech has come but on the other hand what happens when ai gets to create all our backgrounds and calling cards? does it feel less real anymore? πŸ€”
 
πŸ€” I mean, what's up with AI-generated art in games anymore? Like, I get that it can save time and money, but at what cost to the overall experience? Black Ops 7's aesthetic just feels kinda... rough around the edges, you know? It's like they threw some Studio Ghibli vibes together and hoped for the best. πŸ€·β€β™‚οΈ

I'm all about innovation in gaming, but I think we need to have a more nuanced conversation about the role of AI in game development. Are these assets being edited or refined by humans, or are they just straight-up AI-generated? It's hard to say whether Activision is trying to cut costs or prioritize speed over quality.

And can we talk about online multiplayer modes for a sec? I'm all for community engagement and whatnot, but requiring an internet connection even with bots present just feels like a hassle. πŸ˜’ Can't they find a way to make it work without being so dependent on the online scene?
 
yeah I dunno man, AI-generated art assets in Call of Duty? it's like they're trying to save a buck or something πŸ€‘. I mean, the campaign and Calling Cards look rough, almost like they were thrown together quickly to meet a deadline. And what's with all these online multiplayer modes? Can't we just play solo for once? it feels like Activision is more concerned about getting the game out the door than actually putting in some real effort.

and don't even get me started on the whole "AI was just one of several tools" thing. yeah right, let's see some concrete evidence that these assets were edited or refined by humans before they got published. I highly doubt it πŸ€”. It's like they're trying to pass off AI-generated art as some kind of badge of honor or something. Newsflash: it's still art, and sometimes art requires some human touch.
 
the fact that activision is using AI-generated art assets in call of duty: black ops 7 makes me wonder if we're losing sight of what makes gaming great - the little details that make games feel lived-in and authentic πŸ€”. like, do we really want to think about whether those backgrounds were edited by humans or just spat out by a machine? it's almost too cynical to care about cost-cutting measures when you're playing a game that feels... off πŸ’Έ. and don't even get me started on the campaign being online-only - what happened to good old-fashioned single-player storytelling πŸ“š? maybe i'm just being old-school, but isn't there still value in slowing down development time for something you know will be worth it?
 
omg I'm low-key annoyed that they used AI art like that in Black Ops 7? I mean I get that it's all about meeting the release date and stuff, but can't we just have some decent polish on our games? πŸ€” those backgrounds are pretty cool but rough around the edges is an understatement lol. what if these assets were just slapped together without any human touch? like, what even is the point of having a game if it's just gonna feel like a mess? πŸ’Έ and btw, online multiplayer only? that's so not my cup of tea...
 
I'm kinda worried about the future of gaming... all these AI tools are getting used more and more! πŸ€– I mean, don't get me wrong, it's cool that developers can make art faster, but is this what we want in our games? More like "optimized for speed" than actually good? And what happens when the AI tool gets outdated or buggy? 🚫

And another thing, who's responsible if something goes wrong? The devs or the AI algorithm? It feels like they're passing the buck πŸ™…β€β™‚οΈ. I'm just gonna wait and see how Black Ops 7 plays out, but it's definitely got me thinking about the role of humans in game development πŸ’»
 
omg the art style in black ops 7 is SO sus i mean its like someone threw a bunch of studio ghibli fanart together and hoped it would work lol but seriously AI generated art can be cool but when its used like that it feels like they didnt put enough effort into making it look real to begin with. also the fact that they used it just to speed up development is kinda shady. i mean dont get me wrong AI is a game changer but some devs need to learn how to use it correctly and not just slap it together
 
I mean, what's next? AI-generated art in movies and TV shows too? Like, I get that development costs can add up quickly, but do we really need AI to tell us what's cool anymore? πŸ€” The idea of a bunch of humans sitting around twiddling their thumbs while an AI does all the creative heavy lifting is kinda bleak. At least they're being upfront about it now, even if it doesn't exactly fill me with confidence that I'm getting the polished experience I pay for.

And can we talk about how this raises questions about human creativity in general? Like, what's next? Composers relying on AI to come up with music? 🎢 It's a slippery slope and I'm not sure anyone's ready for it. On the other hand, if AI is going to be used to speed up development, maybe we'll see some amazing stuff that was previously impossible due to time constraints. Maybe... πŸ’‘
 
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