Italian regulators are investigating Activision Blizzard's monetization practices

Italian regulators have launched a probe into Activision Blizzard, the parent company of popular gaming franchises like Call of Duty and World of Warcraft, over allegations that its free-to-play titles, including Diablo Immortal and Call of Duty: Mobile, employ "misleading and aggressive" monetization practices.

According to the Italian Competition Authority (AGCM), these mobile games rely on deceptive user interface designs aimed at encouraging lengthy play sessions and prompting players to spend real money in-game. Players may receive push notifications urging them to purchase limited-time items or miss out on rewards, with reminders that can pop up during gameplay and outside of it.

Regulators are also scrutinizing parental control settings, which they claim are set too permissively, allowing children to make in-game purchases and play for extended periods without adult supervision. The watchdog will investigate potential breaches of consumer contractual rights and practices that could lead players to unknowingly surrender their rights, including the EU's 14-day right to withdraw from a contract.

The use of loot boxes and other in-game purchases has long been at the heart of free-to-play games' revenue streams. This can blur the line between natural progression and pay-to-win advantages, leading to concerns about fairness and exploitation. A recent example cited by regulators includes a player who reportedly shelled out $100,000 on Diablo Immortal alone, highlighting the risks associated with such monetization models.

The AGCM's investigations mark another major probe into Activision Blizzard's business practices in Europe, where regulators have expressed growing concern over the industry's use of aggressive and exploitative marketing tactics.
 
omg u know what i think about this? its actually kinda cool that ppl r speaking out against these games ๐Ÿค” they need 2 step up their game (haha get it?) & make sure their monetization practices r transparent & fair, especially for kids ๐Ÿ‘ฆ๐Ÿป. like imagine if u were playing a game with ur kid n u realized u spent like 50 bucks on in-game stuff without even realizing it ๐Ÿค‘. thats just crazy! anywayz i hope activision blizzard takes this as an opp to improve their game & not just use it 2 get more revenue ๐Ÿ’ธ
 
๐Ÿ“Š๐Ÿ‘€ just got my hands on some juicy stats from a study on free-to-play games & their monetization tactics ๐Ÿ˜ฌ they found that 75% of players report feeling pressured to spend more money in-game, while 40% admit to using 'auto-renewal' features without even realizing it ๐Ÿ“ˆ๐Ÿ’ธ the average player spends around $50/month on in-game purchases - no wonder regulators are up in arms about these practices! ๐Ÿšซ๐Ÿ‘Š did you know that the EU's loot box regulations have been linked to a 27% decrease in reported problem gaming? ๐Ÿคฏ time for some real change, imo ๐Ÿ™
 
omg u no how frustrating it is to play mobile games and get hit w/ those sneaky push notifys ๐Ÿšจ๐Ÿค‘ i mean who needs that stress? devs should be more transparent w/ us about in-game purchases and stuff. 100k on one game?!?! thats wild lol i dont blame regulators for looking into this, its all about protecting consumers rights ๐Ÿ‘ eu's 14-day right to withdraw from a contract is super important we need more scrutiny on these games' monetization practices ๐Ÿค‘๐Ÿ˜’
 
Ugh ๐Ÿค•, gotta say, these free-to-play games are straight-up predatory ๐Ÿ˜’. They know exactly how to get you hooked with those push notifications ๐Ÿ“ฑ๐Ÿ‘€ and fake rewards ๐Ÿค‘. And don't even get me started on the loot boxes ๐ŸŽ - it's like they're playing a game of psychological manipulation ๐Ÿ’ก. I mean, who needs that kind of pressure in their gaming life? ๐Ÿคฏ It's not just about money, it's about manipulating your emotions and making you feel like you need to spend more. And what really gets me is the lack of transparency - these games are basically hiding how much they're making off you ๐Ÿ’ธ.

And, let's be real, the fact that some players can drop $100k on a game in a few hours? ๐Ÿค‘ That's not gaming, that's exploitation! ๐Ÿšซ The regulators need to step up and hold these companies accountable for their shady business practices. We deserve better than this ๐Ÿ˜ค.
 
OMG, like I'm still trying to wrap my head around it ๐Ÿคฏ - can you believe Activision Blizzard is under fire for its "misleading and aggressive" monetization practices in mobile games?! Like, I get that free-to-play games need to make money, but $100k on just one game? That's wild! ๐Ÿ˜ฒ And yeah, the lack of parental control settings is super concerning - my little sis plays World of Warcraft online with her friends all the time and it would be so cool if we could limit how much she spends in-game ๐Ÿค‘. I'm not sure what's more annoying, the fact that they're making money off kids like mine or that some players are willing to drop that kinda cash ๐Ÿ’ธ. Guess we'll have to wait and see what happens with this investigation ๐Ÿคž.
 
๐Ÿคทโ€โ™‚๏ธ honestly who doesn't know you gotta shell out 100k bucks for a game? it's not like they're trying to scam people or anything ๐Ÿ˜… just saying it's wild that someone spent that kinda cash on Diablo Immortal. the whole free-to-play thing can get pretty sketchy, though. i mean, if your kid's gonna play games all day without you knowing, isn't that kinda a parent's job? ๐Ÿค”
 
omg this is getting outta hand lol can't believe they're making money off kids without even knowing their parents are paying for it i mean what's next? Are they gonna start selling us our own souls? ๐Ÿ˜‚๐Ÿ‘€ the loot box thing is so messed up, who thought it was a good idea to make people shell out $100k on some game? that's just insane! ๐Ÿค‘ and can't we have some real fun without being nickel-and-dimed all day? like i get it, free-to-play means free, but come on, how about they make it fair for once? ๐Ÿ‘Ž
 
omg i just got out of a huge gaming session on diablo immortal ๐Ÿ˜… and my wallet is literally crying ๐Ÿค‘ i spent like 50 bucks on a random skin and now i'm hooked lol but seriously though idk how these games get away with this stuff its so unfair especially when you have kids playing these games online they dont even know what theyre getting themselves into parents need to be more vigilant or something btw why do devs think we wanna spend our hard earned cash on virtual junk ๐Ÿค‘๐Ÿ‘€
 
๐Ÿคฆโ€โ™‚๏ธ I mean, what's new? Another bunch of grown-ups trying to figure out how to keep their kids from blowing a fortune on in-game loot ๐Ÿค‘. Like, hello! You're the one who thought it was a good idea to let 5-year-olds make their own purchases online without even reading the fine print ๐Ÿ˜‚. I'm not saying it's not a problem, but let's be real, most parents are too busy trying to adult themselves to care about what their kids are doing on Roblox ๐Ÿคช. The real question is, who's going to foot the bill for all these kids' in-game purchases? Probably the poor souls at Activision Blizzard ๐Ÿ’ธ๐Ÿ‘€
 
OMG, this is crazy! ๐Ÿคฏ I mean, who doesn't love a good gaming session, but come on? These games are basically like online scams, right? ๐Ÿ˜‚ I've seen those push notifications too, and it's like, "No, no, no, don't buy that $100K item just yet!" ๐Ÿ’ธ But honestly, it's not just about the money โ€“ it's about fairness and stuff. If you can get a pay-to-win advantage, that's just not cool, you know? ๐Ÿค– It's like, I get that games need to make cash, but do they have to be so sneaky? ๐Ÿ˜
 
๐Ÿค‘๐Ÿ‘€๐Ÿ’ธ๐Ÿ˜’๐Ÿค” A game is fun when you play it, but money is when games get real ๐ŸŽฎ๐Ÿ’ธ๐Ÿ˜ด Players need to chill and don't let games control their lives ๐Ÿ˜‚๐Ÿ“ต๐Ÿ‘ซ (source: Distracted Boyfriend)
 
I'm getting a bit worried about these free-to-play games ๐Ÿ˜•. I mean, it's all fun and games until you realize how much cash is going into your wallet. I've seen those push notifications popping up during gameplay and outside of it โ€“ it's like they're trying to suck every last penny outta you! ๐Ÿค‘ And don't even get me started on the loot boxes, it's like a gamble with your money ๐Ÿ’ธ. I'm not saying I haven't made some in-game purchases myself, but when does it stop being fun and start feeling like exploitation? ๐Ÿค”
 
๐Ÿค” I'm like "whoa, that's some crazy stuff!" You can't make this up โ€“ $100k spent on a mobile game? That's just wild! And it's not even the most extreme case, they say other players are making thousands of dollars in-game. It's basically a loot box lottery and it's messed up. I mean, we all love a good gaming session, but shouldn't companies be trying to make games enjoyable for everyone, not just those who are willing to shell out cash? And what about these kids playing without adult supervision? That's just not cool. ๐Ÿšซ The regulators gotta step in and protect people from being taken advantage of. It's like something straight outta a movie โ€“ you know, like that scene from Ready Player One where the guy gets sucked into the Nerd Herder's trap... ๐Ÿ˜ฑ
 
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