Nintendo's patent on summoning fighting NPCs is being reexamined

A US Patent and Trademark Office (USPTO) reexamination of a key patent held by Nintendo may spell trouble for the company's lawsuit against Palworld.

The patent in question, which would allow summoning fighting NPCs in 1 out of 2 modes, was granted just last September, with the review personally ordered by newly sworn-in USPTO Director John A. Squires. This move has raised eyebrows as Squires is known for siding with patent holders. Moreover, this appears to be the first reexamination of a patent at the USPTO in over a decade.

These factors suggest that Nintendo's lawsuit could backfire and spark widespread blowback. While developer Pocketpair is Nintendo's immediate target, it's easy to see how this case could lead to concerns about monopolizing game mechanics. The potential impact on indie developers would be particularly significant, as they may fear using well-established game mechanics due to the threat of patent infringement.

Interestingly, a 2002 patent application from Konami was cited as prior art, casting doubt on Nintendo's claim. A separate patent published in 2020 by Nintendo was also listed as possible prior art. These developments suggest that Nintendo's case might not hold up under closer scrutiny.

With the USPTO now reviewing the patent, Nintendo has two months to respond and can potentially receive additional prior art references from third parties during this period. As the gaming industry watches this case closely, it's likely that lawyers will scour far and wide for more examples of similar patents, setting a precedent for game mechanics that could have significant implications.

It remains to be seen how this reexamination will unfold but it is clear that Nintendo's patent may not withstand scrutiny from the USPTO.
 
this is perfect timing... they were just getting away with being a monopoly in the gaming industry 🀯, now some nitpick at the USPTO is gonna throw their whole case into doubt 🚫. poor palworld devs are gonna be sleeping at night thinking about this 😳. and what's next? them patenting every single game mechanic ever used? it's just a recipe for disaster... indie devs won't stand for it, mark my words πŸ‘€.
 
πŸ€” This is some juicy stuff! I'm loving all the tea on Nintendo's lawsuit against Palworld. So, if a 2002 Konami patent was already out there, and another one from Nintendo in 2020? That's like them saying "hey, we didn't invent this". πŸ™…β€β™‚οΈ And now the USPTO is reviewing it, which is just awesome news for indie devs who are tired of being suffocated by corporate giants. Let's see how Nintendo responds, but I'm putting my money on their patent not standing up to scrutiny 😏.
 
This whole thing is just so frustrating 🀯! I mean, what's the point of having a patent office if they're gonna go after established companies like Nintendo? It's just gonna stifle innovation and make it harder for indie devs to even try to create something new. And now that this case could potentially spark concerns about monopolizing game mechanics... it's just not right πŸ˜”. I've been following Palworld's development, and the idea of summoning NPCs is actually pretty cool! It's a shame if Nintendo's patent claim throws that in doubt πŸ€·β€β™‚οΈ. The gaming industry needs more diversity and creativity, not less.
 
πŸ€” I think this whole situation is really interesting... so like, if the USPTO ends up finding prior art for this specific patent it could totally throw Nintendo's lawsuit out of whack 🚨. And honestly, I can see why indie devs would be super concerned about this - they already have enough to deal with without having to worry about some big corp trying to shut them down over patent stuff 😬. It's also a bit worrying that lawyers are gonna start scouring the internet for more examples of similar patents... like, how far will they take it? 🀯
 
Ugh, can't believe Nintendo trying to monopolize gaming mechanics again πŸ€―πŸ‘Ž This is exactly what indie devs need - more reason to play it safe. I mean, who needs innovation when you can just copy someone else's idea? The fact that a 2002 Konami patent was cited as prior art already raises questions about the validity of Nintendo's claim πŸ˜’. It's all about who has the deep pockets to fight these battles πŸ€‘. Wonder how many more patents are waiting in the wings, just waiting to be thrown into the mix...
 
Just what we need, more patent drama 🀯. I mean, who doesn't love a good game mechanic monopoly? It's not like indie devs would rather focus on creating something original instead of playing it safe with established mechanics πŸ˜’. And seriously, 2002? That's ancient gaming history right there. I'm sure Konami's patent app is just chillin' in the back, waiting for its moment to shine πŸ’₯. The USPTO needs to get their priorities straight and focus on innovation instead of just serving as a lawyer's playground πŸ€ͺ.
 
omg i cant believe nintendo might actually lose this lawsuit its like theyre playing with fire by trying to monopolize game mechanics whats next gonna be an online multiplayer gaming monopoly ??? πŸš«πŸ˜’ i feel bad for pocketpair but at the same time im a bit salty that they might win so easily lol anyway gotta keep an eye on this case and see how it all goes down
 
omg what's going on with nintendo?? 🀯 they're getting re-examined by the uspto over a key patent and now it looks like their lawsuit against palworld might be in trouble 😬 my question is, how will this affect indie devs who want to create games with similar mechanics without getting sued? should they just avoid using stuff that's been around for ages or what πŸ€”
 
I gotta say, this patent thingy is starting to look like a major mess for Nintendo 🀯. I mean, come on, who grants a patent in September and then orders a reexamination just a few months later? It's like they're trying to hide something. And let's not forget that the new USPTO Director has a history of siding with patent holders... this doesn't bode well for Nintendo's chances πŸ˜’. And those prior art references from Konami and Nintendo themselves? Yeah, that's gonna make their case mighty shaky πŸ€”. If I were Pocketpair, I'd be sweating bullets right now πŸ’¦. Monopolizing game mechanics is a big no-no, and this could set a bad precedent for indie devs who just want to make games without getting sued out of existence 🚫.
 
Oh man, this is like a gaming game-changer (get it?) - I mean who doesn't love a good game of whack-a-mole with patents? 🀣 Like, what's next? Will they be asking for royalties just to breathe on someone else's character? πŸ˜‚ Nintendo's in trouble, but you know what's gonna thrive in this mess? Indie devs trying to make their own sweet moves πŸ’₯. Too bad they can't claim they invented the whole "NPC battle" thing - that's like saying "I made toast" πŸžπŸ˜…
 
I'm thinking about this a lot... if patents are meant to protect innovation, why do we need all these lawyers and reexaminations? It feels like they're trying to stifle creativity instead of fostering it πŸ€”. I mean, what's the point of having a patent if it's just going to be a red flag for others? It makes me wonder about the nature of ownership in the gaming world... is it really just about who has the patent, or is there something more at play here?
 
😬 this is so weird πŸ€” nintendo was granted that patent like last september and now its being reviewed again? πŸ™„ what a turn of events... πŸ‘€ dont think palworlds chance just got slimmer πŸ’” and whats with all these prior art references from konami and 2020 patents from nintendo? 🀯 seems like nintendos case is getting weaker by the minute 😳
 
πŸ€” this is gonna be a wild ride πŸ’₯ i mean, if nintendo's patent gets tossed and palworld gets off scot-free πŸ™Œ what's next for them? are we gonna see some indie devs get sued left and right over their game mechanics? πŸš¨πŸ’Έ
 
I'm getting the feels πŸ€”... like I did with my kid when they thought they were gonna get away with pulling off some crazy stunt at school. πŸ˜‚ This whole thing just feels like a game of catch-up, and Nintendo's trying to pull ahead before they get reprimanded πŸ™…β€β™‚οΈ. I mean, you gotta wonder if they thought they were invincible or something πŸ’ͺ... now it seems like the whole gaming industry is watching their back πŸ”’.
 
Back
Top