Meta has laid the axe on three of its virtual reality (VR) studios as part of a broader effort to cut costs and refocus its investment in the metaverse. The move comes as the company shifts its priorities towards wearables, with savings from the closures expected to be reinvested in supporting the growth of this emerging technology.
As a result, employees at Armature, Sanzaru, and Twisted Pixel have been let go, although some are reportedly staying on to work with third-party developers and partners. This shift in focus has led to the closure of Supernatural, a popular VR fitness app that will no longer receive updates with fresh content.
While Meta claims to remain committed to supporting the video game industry, internal communications suggest otherwise. In an internal memo, Oculus Studios director Tamara Sciamanna stated that the company is shifting its investment towards third-party developers and partners to ensure long-term sustainability.
The decision has raised questions about Meta's commitment to supporting a VR ecosystem it has invested heavily in. With no new VR headsets announced since the Quest 3S in 2024, and plans for Horizon OS headsets from Asus and Lenovo put on hold, this latest move may signal a broader scaling back of its metaverse ambitions.
As the tech landscape continues to evolve, one thing is clear: Meta's priorities are shifting, and it remains to be seen how this will impact the future of virtual reality.
As a result, employees at Armature, Sanzaru, and Twisted Pixel have been let go, although some are reportedly staying on to work with third-party developers and partners. This shift in focus has led to the closure of Supernatural, a popular VR fitness app that will no longer receive updates with fresh content.
While Meta claims to remain committed to supporting the video game industry, internal communications suggest otherwise. In an internal memo, Oculus Studios director Tamara Sciamanna stated that the company is shifting its investment towards third-party developers and partners to ensure long-term sustainability.
The decision has raised questions about Meta's commitment to supporting a VR ecosystem it has invested heavily in. With no new VR headsets announced since the Quest 3S in 2024, and plans for Horizon OS headsets from Asus and Lenovo put on hold, this latest move may signal a broader scaling back of its metaverse ambitions.
As the tech landscape continues to evolve, one thing is clear: Meta's priorities are shifting, and it remains to be seen how this will impact the future of virtual reality.